Free Ebook Beginning Flash, Flex, and AIR Development for Mobile Devices, by Jermaine G. Anderson
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Beginning Flash, Flex, and AIR Development for Mobile Devices, by Jermaine G. Anderson
Free Ebook Beginning Flash, Flex, and AIR Development for Mobile Devices, by Jermaine G. Anderson
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Easily create cross-platform, standalone native applications for mobile devices using AIR
AIR allows you to develop the rich, creative, interactive media experiences for mobile applications. This easy-to-follow guide covers everything you need to know to create rich mobile applications using Adobe Flash Builder. Packed with examples, this book shows you how to build applications for mobile devices using a combination of ActionScript, the Flex framework and AIR. You'll discover how these applications are able to run across multiple mobile and tablet devices, targeting Google Android, Apple iOS, and BlackBerry platforms. Plus, hands-on instructions detail how to leverage the unique hardware and software features that are available to each various device and platform.
- Serves an ideal starting point for learning to create rich, interactive applications for mobile devices
- Includes hands-on examples that demonstrate how to best use the variety of hardware and software features
- Escorts you through mobile app concept to completion with sample code and step-by-step instructions
- Discusses such topics as enabling multitouch; developing for multiple screen sizes; maintaining app data; and much more
Start building standalone mobile applications today with Beginning Flash, Flex, and AIR Development for Mobile Devices.
- Sales Rank: #2601323 in Books
- Published on: 2011-10-25
- Original language: English
- Number of items: 1
- Dimensions: 9.20" h x .80" w x 7.40" l, 1.50 pounds
- Binding: Paperback
- 400 pages
From the Back Cover
Create rich, interactive Flash-based mobile apps today
The release of a new lineup of mobile devices running Google Android, BlackBerry Tablet OS, and Apple iOS platforms requires an up-to-date resource for creating cross-platform native applications using Flash, Flex, AIR, and related tools. This full-color book satisfies that demand. Software developer Jermaine G. Anderson shows you how to use industry-leading software to create mobile content. As you become familiar with the Adobe Flex framework and the MXML components optimized for mobile devices, you'll also learn how to utilize the Flash Player and AIR ActionScript 3.0 APIs. By the end of the book, you'll be able to showcase mobile content across a range of mobile platforms.
Beginning Flash, Flex, and AIR Development for Mobile Devices:
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Introduces core ActionScript 3.0 principles and the Flex framework
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Details the necessary steps for building and packaging AIR applications for Google Android, BlackBerry Tablet OS, and Apple iOS platforms, using Adobe Flash Builder
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Guides you through best practices for creating content as well as debugging applications and error handling
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Shows you how to use CSS styles to automatically adapt content to different screen resolutions across multiple platforms
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Highlights multiple ways in which you can include sound and video in your mobile applications
Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.
wrox.com
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About the Author
Jermaine G. Anderson works within the Software Engineering department of BSkyB in London, where he manages an agile team responsible for short-form media and the online video platform.
Most helpful customer reviews
0 of 0 people found the following review helpful.
Great Book for What it Claims
By GPL
I bought this book with the intent to learn how to work with Files and a data base on an Android phone and this book answered my questions. I had purchased and read through similar books that glossed over the two aforementioned topics; giving some basic information, but no real world examples and or how to. This book gives great examples and and a very easily learned how to. I highly recommend this book to anyone interested in developing mobile apps for Android, iOS or BlackBerry.
0 of 0 people found the following review helpful.
Excellent Book
By James A. Brannan
My annoyances with Adobe Flex on Mobile Devices aside (it just doesn't seem to work quite as well as Adobe claims IMHO), this is a good book that gathers much of the mobile development experience from the web. It's easy to read, follow, and is a good reference. You have to know some Flex and Actionscript. But I've found the book useful. He covers pretty much all you need to know to start developing Flex apps quickly.
3 of 5 people found the following review helpful.
Not for beginners
By Host Milo Corporation
I was rather disappointed in this book, which is poorly organized and in adequately indexed. it is a somewhat useful introduction into building apps with Flash Maker 4.5, but will be almost impossible for one to follow without already having a firm grasp of Action Script programming.
The writing style is dull to the point of being barely readable. Do not waste your time or money on this. I am hopeful that a good book or two on this subject will come out in the near future, but this is not it.
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