Saturday, October 20, 2012

[M425.Ebook] Download PDF Metro 2033: First U.S. English edition (METRO by Dmitry Glukhovsky), by Dmitry Glukhovsky

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Metro 2033: First U.S. English edition (METRO by Dmitry Glukhovsky), by Dmitry Glukhovsky

Metro 2033: First U.S. English edition (METRO by Dmitry Glukhovsky), by Dmitry Glukhovsky



Metro 2033: First U.S. English edition (METRO by Dmitry Glukhovsky), by Dmitry Glukhovsky

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Metro 2033: First U.S. English edition (METRO by Dmitry Glukhovsky), by Dmitry Glukhovsky

he novel that gave birth to the video games 'Metro 2033' and 'Metro: Last Light' The breathtaking original story that inspired both the METRO 2033 and METRO: LAST LIGHT video games! An international bestseller, translated into 35 languages. Set in the shattered subway of a post apocalyptic Moscow, Metro 2033 is a story of intensive underground survival where the fate of mankind rests in your hands. In 2013 the world was devastated by an apocalyptic event, annihilating almost all mankind and turning the earth’s surface into a poisonous wasteland. A handful of survivors took refuge in the depths of the Moscow underground, and human civilization entered a new Dark Age. The year is 2033. An entire generation has been born and raised underground, and their besieged Metro Station-Cities struggle for survival, with each other, and the mutant horrors that await outside. Artyom was born in the last days before the fire. Having never ventured beyond his Metro Station-City limits, one fateful event sparks a desperate mission to the heart of the Metro system, to warn the remnants of mankind of a terrible impending threat. His journey takes him from the forgotten catacombs beneath the subway to the desolate wastelands above, where his actions will determine the fate of mankind. BURIED. ALIVE. It is now two decades since the planet was convulsed by the Final War, which flashed across the continents, engulfing all of them in an instant, to close the final chapter in our history. Deployed in this war, the most advanced inventions and greatest discoveries of the human genius drove the human race back into caves, submerging civilization forever in the impenetrable gloom of a final Dark Age. Nowadays, in the year 2033, no one can recall any longer what triggered the hostilities. Absurd. But if you think for a moment, what does it matter who started it? Those who unleashed the war were the first to die… And the inheritance they left to us was a smoldering ember that used to be called the Earth. The entire world lies in ruins. The human race has been almost completely exterminated. Even cities that were not totally demolished were rendered unfit to live in by the radiation. And the rumors say that beyond the city limits lie boundless expanses of scorched desert and dense thickets of mutated forest. But what really is there, no one knows. The airwaves are empty, and when the few radio operators who are left tune in for the millionth time to the frequencies on which New York, Paris, Tokyo and Buenos Aires once used to broadcast, all they hear is a dismal howl. More than twenty years have passed since the day when the final plane took off. Railroad tracks, corroded and pitted with rust, now lead nowhere. The great construction projects of the age were transformed into ruins without ever being completed and the skyscrapers of Chicago and Frankfurt were reduced to rubble. The historic districts of Rome lie smothered in moss and fungus, the Eiffel Tower, gnawed through by reddish-brown leprosy, has snapped in half. And the weeds of fiction and fantasy are flourishing on the memory of humankind’s former glory. It is only twenty years since the war ended before it had even begun. But in those twenty years the world has changed beyond all recognition. The planet has new masters now, and the human race is condemned to huddle in burrows, consoling itself with memories. The radiation and viruses with which some human beings attempted to eradicate others have brought new creatures into the world. And now they rule by right over the desolate Earth. The mutants are far better adapted to this new world than human beings. The human era is almost over. There are not many of us left, only a few tens of thousands, out of seven billion human beings. We don’t know if there were others who survived in some other place, on the other side of the world, or if we are the last humans on the planet. We live in the Moscow Metro.

  • Sales Rank: #11827 in Books
  • Brand: Brand: CreateSpace Independent Publishing Platform
  • Published on: 2013-01-17
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.00" h x 1.16" w x 6.00" l, 1.48 pounds
  • Binding: Paperback
  • 460 pages
Features
  • Used Book in Good Condition

About the Author
Dmitry A. Glukhovsky is a Russian author and journalist known for Sci-Fi, Magic-Realism, and his exploration of social and political structures. He began writing his first novel, Metro 2033, at the age of 18, and then published it on his website in 2002, available for all to read for free. The novel has become an interactive experiment, drawing in over 3 million readers world-wide. It has since been made into a video game for the Xbox and PC, was published in Russia in 2005, and in the US in 2010. Most recently it was optioned by MGM studios. In 2007 It's Getting Darker was published, followed by Metro 2034 in 2009, Russia’s best-seller that year, also available free on-line, both as text and as a collaborative art-project with Russian electronic performer Dolphin and visual-artist Anton Gretchko. This was followed in 2010 by a series of satirical stories about Russia today - Stories about Motherland. As a journalist, Dmitry Glukhovsky has worked for EuroNews TV in France, Deutsche Welle, and RT, (the first Russian 24/7 English-language news channel broadcasting the Russian view on global news world-wide.) He writes columns for Harper’s Bazaar, l’Officiel and Playboy. Currently living in Moscow, Glukhovsky has lived in Israel, Germany and France. He speaks English, French and Hebrew fluently, reads German and some Spanish, as well as his native Russian.

Most helpful customer reviews

10 of 10 people found the following review helpful.
Deeply impressed by the world the author created
By N. H.
I first discovered Dmitry Glukhovsky’s METRO series through a video game play on youtube. My son, knowing my love for all things apocalyptic, showed me Let's Play Metro Last Light - Part 1 - In The Beginning… by Christopher Odd. I loved the first video and decided to look into the game. The game was based on a series of novels by Dmitry Glukhovsky. The first two novels were available in English and had audio book versions. The novella which links the first and second book is available in English but has no audio book version. Absolutely no debate on purchasing the audio books.

The universe METRO builds begins in our world. The cold war is over. The USSR is a thing of the past although it’s shadow lingers over modern day Russia. The main character, Artyom, is a young adult. He was born before the event but only has very few and fragmented memories of it. On the day of the event, he and his mother were visiting a park close to a metro station. That is why they survived. The metro stations could be sealed to stop contaminants from coming in (the metro was designed and built during the USSR period). Artyom and his mother make it into the metro and past the doors before they are sealed.

The metro develops into a new society. As time goes on, the different lines or branches develop different political ideologies. Some stations are more desirable than others, some have more resources, some have ways to grow food underground, some have access to uncontaminated water. Before long treaties are made, broken and fighting begins. The metro is no longer one system but a collection of city states that are connected by dark tunnels.

What is in the tunnels is the mystery that lies at the heart of the METRO 2033 book. Traveling even a few hundred meters into the tunnels can be dangerous. Some of the dangers are defined; hordes of rats, mutated life forms that got into the tunnels from above, marauding humans who prey on their own kind. Some of the dangers are undefined. People, groups of people and caravans, evenly armed ones disappear without a trace, without a sound and no sign of struggles. The tunnel dwellers have dubbed the cause of these disappearances as the “Dark Ones”.

The website [...] has a virtual tour of all the stations mentioned in the book. It is a wonderful way to connect the descriptions of severely damaged places with what they looked like in reality. Since the story begins in our reality, the photos are showing the reality of the Metro universe before the nuclear event.

METRO 2033 is the quest Artyom undertakes to save the entire Metro system. He is tasked with this by a mysterious man who is only referred to as “Hunter”. There is a time element to the quest. As in life in 2016, life in post-apocalypse 2033 does not go as planned. Artyom tours, sometimes unwillingly, many of the various city-states that make up the Metro. It is a fascinating trip. The characters are real. The various ideologies of the city-states are believable. The unknowns in the dark tunnels ratchet up the suspense to terrifying levels. By the end of the book, I was deeply impressed by the world the author created and how much I came to care about the characters in it.

METRO 2033: The Gospel According to Artyom is a bridge to METRO 2034. It is only twenty-seven pages but well worth the $2.99 price. Artyom illustrates the consequences of the events the ended METRO 2033. But this short piece also gives significant background into his life before and during the apocalyptic event. It really is worth the price.

METRO 2034 begins not long after the end of METRO 2033. The main characters are the “Hunter” from the first book, a man called Homer who believes it is his vocation to write a history and chronicle of the Metro, and a teenage girl named Sasha who has been recently orphaned. Sasha’s father used to be one of the dictator’s of a Metro city-state until he and the girl were banished to an area that had little to no hope of survival. They did survive. Her father managed to live long enough for her to mature and learn to defend herself before his death. Hunter, Homer and Sasha come together in a collision of missions, Sasha’s to survive, Hunter and Homer to find out what happened to a station that no longer broadcasts or sends runners with news. Artyom does not have a large part in this story. He does not make an appearance until Chapter 10. Yet everything that is happening is a consequence of his actions in METRO 2033. The threat this time is not the Dark Ones. It is something much worse and something almost impossible to stop. As with the first book, the characters are fantastic and I grew to care about them. The action is non-stop.

The audiobooks of METRO 2033 and METRO 2034 are narrated by Rupert Degas. He is fantastic. His accent for the Russian speakers if marvelous. When simply narrating, not the dialogue, he has a very clear voice with an English accent. His female voices are very well done. I have since added several of his titles to my wish list.

The last book in the series METRO 2035 has not been released in English yet. I wonder if a social media campaign of begging to the author could help facilitate that happening.

5 of 5 people found the following review helpful.
Great if you've played the game, though this edition/translation are not without errors.
By Joe
Bought this book after playing the amazing video game it inspired. The book was interesting, and as a film student, I always enjoy seeing what elements are altered between the mediums of text/film/video game. The book is certainly worth a read if you're familiar with the games and the Metro universe.

However, there are two major things that make this novel lose points for me. The first is specific to this edition of the book; being that there is no map of the Moscow Metro system whatsoever in it. When reading the novel, I always had my phone at my side with a map of Artyom's world ready to be pulled up for reference. The second issue is with the translation of the novel. While it isn't terrible, it certainly isn't refined, and I found myself losing train of thought and having to reread several paragraphs that contain more complex, articulate ideas. The sections where Artyom delves into philosophical thought or dreamscapes are particularly difficult to read, and even when you do manage to understand the point he is trying to convey, it is often uncomfortable to read.

0 of 0 people found the following review helpful.
A dense but provocative read
By M. Hirtzel
Dmitry Glukhovsky's METRO 2033 is a dense read, as one would expect a Russian spec-fic novel to be, but it's also filled with incredibly timely insight. Set post-World War III in the underground subway stations and pathways beneath Moscow, the book follows young adventurer Artyom on his quest from his home station to the center of the Metro, facing human foes as well as mutated ones.

METRO 2033 is a claustrophobic world populated with characters who range from hookah-smoking philosophers and maudlin historians to hard-nosed soldiers and handsome revolutionaries. The characters are overwhelmingly male, but that never distracted me. The protagonist, Artyom, is also more vessel and earpiece than hero for most of the book, though the action does pick up, notably in the second half. The author uses the varied stations and their microcosm cultures to investigate different attitudes and possibilities post-apocalypse, in a grim setting that feels fitting for a collapsed former world power.

As to the book itself, I've seen some reviewers commenting on the lackluster translation. I'll agree that some sections demand close attention to understand exactly what's going on, and there are typographical mistakes littered throughout the book. The prose in translated English is not particularly lyrical, but when the high points occur, they're riveting. This seems typical in a lot of translations. I've read many of the Swedish Henning Mankell "Wallander" novels, and they have a lot of these same issues. The story in this book was compelling enough for me to move past the issues, though, despite some stuttering.

Recommended for readers (or fans of the game series) who want to step into the sprawling, subterranean, dystopian world of the Russian Metro, who can also handle dense speculative fiction with political overtones.

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